What's left of the Caravan reels from sudden changes.
The party has some downtime for talking and bonding.
Henri and Zulvra learn the truth.
Caleldir visits the underground guards again.
The fleets of free humanity burn for Ceres.
The refugees decide where to live.
Althaia drags the party into some heroics.
The party faces the dragon.
Caleldir tries to eradicate The Curse once and for all.
The party heads towards the geneforge.
Selene is more properly reunited with Caleldir.
There's a new member in the party!
Ashyr completes her training.
The Gathering - Adjusting.
The Caravan reaches safety.
Azrael's friends track him.
The party finishes their masterpiece.
The Gathering: Escape.
Haern and Viara attend a party. Things heat up.
Viara/Haern's relationship deepends with an attempt to kill.
The party returns to the captive.
A drow mistress comes across a cute new plaything.
Caleldir leads the drow north towards his cursed homelands.
Althaia explains a bit about herself and her kind.
Ashyr spars with the Valkyries.
The Gatehering: Escape.
Three drow visit the nymph encampment.
Futures open up for Jonathan while working for a milf drow.
The party races to the valkyries.
Worried about the kidnappings, some women approach Caleldir.
Tsabdrin does his morning chores.
Risa and R.I.S.A. find each other in the same room.
The Truth.
Adjusting.
Strangers in the Dark.
The Gathering.
Chaos Ensues.
The party escorts the prisoners to safety.
The Gods have a chat.
Viara learns something crucial about her slave's past.
The Caravan makes its way to more permanent safety.
The Gathering into the Foreverdark.
Some plots and plans are revealed.
Ashyr and Tsabdrin each spend a night alone with Althaia.
Exploring the newly-transformed drow's body.
Just another night traveling north.
Ashyr attends a meeting.
Tsabdrin goes to Duskhaven.
Aida is activated.
Welcome to Amethystra, a city of wonder and beauty.
A new drow, her mother, and her companion go on a quest.
The Lady Tyran Courte, at her own service.
The troupe and town forget their sorrows for the night.
The drow, the paladin, the barbarian. Paths diverging.
Nymphs can be a little overwhelming.
Glasie plays more of the game and finds a strange girl.
Caleldir is put to work.
Another birth in Duskhaven.
Glasie plays a VR game for the first time and is amazed.
Henri gains another champion.
The party settles into a nighttime travel routine.
Drow bard serves her goddess and indulges a human admirer.
Sex magic is forbidden for a reason.
Ashyr and Selene talk about changes.
House Duskhaven gains two new servants.
Lina must face her past.
Dealing with the drow, for the devils...
Bonding with the Drow.
Karee's mom tracks him down.
Kalan escapes Garthrand as the Orcs bring the city down.
Ashyr explores the city and has some awkward conversations.
Karee learns what a safeword is.
Lura and Hammer meet powerful drow allies.
A ritual orgy, seduction by a dark goddess, and Sune herself.
The Gatehering Into the Foreverdark.
Karee struggles with his new accessory.
There's much planning to be done.
The intrigue deepens as Viaras mother gets involved.
Chapter One of Book Two.
The escort of the prisoners comes to an end.
A Hero Learns and an Angel Joins.
Serasis plays with Kara, and, in his tale, meets some drow.
Lura and Cyra discover disturbing secrets.
Ashyr continues her travels and reminisces about her past.
Lukas Kain: thief, rogue, and recently conscripted.
Elaine meets a Dark Elf and her life is changed.
Ashyr is at the gates Port Afron, but there are some issues.
The Sunites take to the road, revelations ensue.
Stress overcomes Lura and an old friend returns.
Bliss practices her seduction skills in a dream.
Cavegirls part 2. Enter the archer & The Triumvirate.
The hunt begins.
The forest is not uninhabited and not safe.
The vacation continues. Caleldir gets to know Ylene better.
Can Jade escape her conditioning and find love?