Deck's and Tabby's Vacation turns into a weird case.
A half-elf finds herself at the mercy of a curious witch.
Half-elf's journey of joining a demonic sex cult.
In which Our Hero makes tender Love to a Bereaved Priestess.
Half-elf on the run gets captured by goblins, sold. (1/6)
A bounty hunter returns home to his loving wife...
Aran is in hiding, the Druids resurface, Maloth's army grows.
She had a legend to find.
Young dragon discovers he loves to hoard lovers.
Here we introduce the elven sorceress. . . Poor thing.
Adjusting.
A daring escape, a forced blowjob. . . Such is life.
The Half Elf Tattia is visited by her favorite patron.
She finds a map, and it looks very interesting.
The saga concludes.
Obsidian returns to the temple and claims his first wives.
Lord Amplevine has been dumped and he wants revenge!
The Call of the Mild.
She prepares for a job.
Murky gods and plans gone awry.
She returns to the wood elf village.
The adventures of young Lord Percival.
A half-elf lady makes her way back to her lover.
She seeks out shelter from a storm.
Moving along, we find another speedbump along the way.
He encounters a fairy.
Half-elf on the run gets captured by goblins, sold. (2/6)
Dangers within and without as the adventure begins.
The party takes a needed rest and decides how to go forward.
Syreilla the Rook comes back from the underworld.
Chapter 2 of Volume 2
Volume 3 begins with a knight doing not so knightly things
A delay is inevitable when there's a satyr involved.
Visions and dreams, a gentle reminder of duties unfulfilled.
Hooded figures and ulterior motives.
Volume 2 begins with a surprise visit and a hangover.
Half-elf on the run gets captured by goblins, sold. (3/6)
Sarah has a rather intense encounter with her assassin.
Half-elf on the run gets captured by goblins, sold. (6/6)
Half-elf on the run gets captured by goblins, sold. (4/6)
A half-elf lady reunites with her orcish lover.
She makes her move for the amulet.
They arrived at a port, seeking passage for a price.
There's a surprise in store for her.
A half-elf paladin starts her adventuring career.
Syreilla the Rook takes vengeance and a stone.
She meets an elf in the forest.
Half-elf adventurer juggles two lovers after defeating foe.
She lends a helping hand.
Syreilla Hammersworn brings something out of the Nameless.
He learns a startling truth from Narlissa.
She watches Reece give a performance.
The elves reveal a secret.
Syreilla the Rook free and whole.
Zelia can't keep away from paladin crush... even in prison.
Syreilla the Rook learns what happened to Hammersworn.
She seeks out passage on a ship.
Half-elf on the run gets captured by goblins, sold. (5/6)
He attempts to follow the axe.
Dispelling the cantrip.
Betrayal and poetry.
Getting a guide and having some fun.
Let the Hunt Begin
He goes in search of the truth about his "gifts".
Hiring a mercenary.
Volume 6 Chapter 1.
He finds the axe, but there's a problem.
Chapter 5 of Volume 3.
Selling the amulet.
She stops at an inn, but there's trouble ahead...
The truth is revealed to him.
She finds out her new destination.
Smugglers and subterfuge.
Nuru ties up loose ends, but not for his own sake.
A thank you to those who follow my work (part of the story).
End of Volume 4.
Syreilla the Rook returns to Delver's Deep.
Syreilla the Rook spreads her wings.
She celebrates the end of her journey.
Nessa recruits a feral goblin for her quest.
Travelling with Syreilla the Rook.
Deceptions, stolen stones, and time in the mine.
The re-kindling of an old flame.
The ritual begins, but things don't go to plan...
Nessa recruits a ferocious tiger girl to the party.
Volume 4: Dereliction of Duty Begins.
Syreilla the Rook starts coming into her own.
Through the portal...
Under the weight of the past, what use is a future?
He has a visitor.
Syreilla Hammersworn is given a gift.
Two thieves find love after an especially difficult job.
A booming crack, the clouds burst.
A celebration... and a difficult choice.
She puts her plan into action.
A chance meeting with a woman from the tropics.
Syreilla Hammersworn leaves with the elves.
Syreilla the Rook leaves the mine, Vezar makes a mistake.
Chapter 3 of Volume 2 - Our heros start their escape.
Rooftops and distractions.